ChastiseSeen in the demo; its effect wasn't described
Desperate PrayerSeen in the demo; its effect wasn't described
WoW Forever Warrior talent calculator
Plan a Warrior build across Arms, Fury and Protection. Click a talent to add a point. Right-click, Shift-click or press Delete to remove one; on a phone, tap a talent for add and remove buttons. Each tier unlocks after 5 points in the tiers above it, and the build link updates as you go.
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Warrior talents at a glance
54 talents
54 talents across Arms, Fury and Protection, from pre-beta tooltips: 11 new in Forever, 35 changed and 1 moved from Classic, 7 unchanged.
Arms 17 talents
- Improved Heroic Strike 3 ranks ChangedReduces the cost of your Heroic Strike ability by 1 Rage.
- Deflection 5 ranksIncreases your Parry chance by 1%.
- Improved Rend 3 ranks ChangedIncreases the Bleed damage done by your Rend ability by 12%.
- Improved Charge 2 ranks ChangedIncreases the Rage generated by your Charge ability by 3.
- Improved Tactical Mastery 5 ranks ChangedTactical Mastery lets you retain up to an additional 3 Rage when you change stances.
- Improved Overpower 2 ranks MovedIncreases the critical strike chance of your Overpower ability by 25%.
- Anger Management 1 rank ChangedGenerates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
- Deep Wounds 3 ranks ChangedYour critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
- Spearing Strike 1 rank NewA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
- Two-Handed Weapon Specialization 3 ranks ChangedIncreases the damage you deal with two-handed melee weapons by 1%.
- Impale 2 ranks ChangedIncreases the critical strike damage bonus of your abilities by 10%.
- Bloodthrill 5 ranks NewYour melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
- Sweeping Strikes 1 rankYour next 5 melee attacks strike an additional nearby opponent.
- Weaponmaster 5 ranks NewGives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
- Improved Slam 2 ranks ChangedReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
- Improved Hamstring 3 ranksGives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
- Mortal Strike 1 rankA vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Removed from Classic: Axe Specialization, Mace Specialization, Sword Specialization and Polearm Specialization.
Fury 18 talents
- Booming Voice 5 ranks ChangedIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
- Cruelty 5 ranks ChangedIncreases your chance to get a critical strike with melee attacks by 1%.
- Iron Will 5 ranks ChangedReduces the duration of Stun and Fear effects inflicted on you by 3%.
- Unbridled Wrath 5 ranks ChangedGives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
- Improved Cleave 3 ranks ChangedReduces the Rage cost of your Cleave ability by 1.
- Piercing Howl 1 rank ChangedCauses all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
- Blood Craze 3 ranks ChangedRegenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
- Boundless Rage 3 ranks NewIncreases your maximum Rage by 10.
- Dual Wield Specialization 5 ranks ChangedIncreases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
- Raging Blows 1 rank NewCauses your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
- Enrage 5 ranks ChangedGives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
- Improved Execute 2 ranks ChangedReduces the Rage cost of your Execute ability by 3.
- Precision 3 ranks NewIncreases your chance to hit with all abilities and attacks by 1%.
- Death Wish 1 rank ChangedWhen activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
- Improved Intercept 2 ranksReduces the cooldown of your Intercept ability by 5 sec.
- Improved Berserker Rage 2 ranks ChangedYour Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
- Flurry 5 ranks ChangedIncreases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Bloodthirst 1 rank ChangedInstantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Removed from Classic: Improved Demoralizing Shout and Improved Battle Shout.
Protection 19 talents
- Shield Specialization 5 ranks ChangedIncreases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
- Anticipation 5 ranks ChangedIncreases your Defense Skill by 4.
- Improved Bloodrage 2 ranks ChangedIncreases all the Rage generated by your Bloodrage ability by 25%.
- Toughness 5 ranksIncreases your armor value from items by 2%.
- Improved Thunder Clap 3 ranks ChangedReduces the Rage cost of your Thunder Clap ability by 2.
- Last Stand 1 rank ChangedWhen activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
- Master of Defense 2 ranks NewGrants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
- Improved Revenge 3 ranks ChangedIncreases damage dealt by your Revenge ability by 20%.
- Defiance 3 ranks ChangedIncreases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
- Improved Sunder Armor 3 ranks ChangedReduces the Rage cost of your Sunder Armor ability by 1.
- Improved Disarm 3 ranks ChangedReduces the cooldown of your Disarm ability by 7 secs.
- Vanguard 1 rank NewYour Charge ability is now usable while in Defensive Stance.
- Improved Shield Wall 2 ranks ChangedReduces the cooldown of your Shield Wall ability by 5.5 min.
- Concussion Blow 1 rank ChangedStuns the target for 5 sec.
- Improved Shield Bash 2 ranksGives your Shield Bash ability a 50% chance to silence the target for 3 sec.
- Vitality 5 ranks NewIncreases your Stamina and Strength by 2%.
- Focused Rage 3 ranks NewReduces the Rage cost of your offensive abilities by 1.
- Bastion 5 ranks NewIncreases all damage you deal by 2% while a shield is equipped.
- Shield Slam 1 rank ChangedSlam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Removed from Classic: Improved Shield Block, Improved Taunt and One-Handed Weapon Specialization.
Racials
New spells mentioned in talents
These names appear in Forever talent tooltips but have no spell of that name in original Classic. Their own tooltips haven't been shown yet.
Priest racial spells
reported Some races give Priests their own racial spells. Fear Ward also appears to be baseline for every Priest instead of a Dwarf-only spell. Source: Warcraft Tavern: Priest racials in WoW Forever (BlizzCon demo).
Confounding FlashAn area crowd-control cooldown
Contingency PlanWorks like Guardian Spirit from Wrath of the Lich King
Divine GraceA cooldown that removes Weakened Soul from the target and heals them
Alliance
Will to Survive ActiveRemove Stuns
Perception ActiveDetect Stealthed enemies for 20 sec
Sword Specialization PassiveSwords increase spell and ability critical chance by 2%
The Human Spirit Passive5% increased Spirit
Stoneform ActiveImmunity to Bleeds, Poisons, and Diseases and reduce Physical damage taken for 8 sec
Find Treasure ActiveTrack nearby treasure chests
Mace Specialization PassiveMaces increase spell and ability critical chance by 1%
Big Game Hunter PassiveDamage to Beasts increased
Elune's Light ActiveIncreases critical chance by 10% for 15 sec
Shadowmeld ActiveGain Stealth while immobile
Quickness Passive1% increased Dodge chance and 2% increased run speed
Wisp Spirit Passive75% increased run speed while dead
Escape Artist ActiveBrief immunity to Roots and Snares
Eureka! ActiveReduced cost and 10% increased damage or healing on next 3 spells or abilities
Expansive Mind PassiveMaximum Mana, Rage, or Energy increased by 5%
Engineering Specialization PassiveMore reliable engineering devices
Walk on Air ActiveGlide downward through the air for 10 sec
Read Ley Line ActiveActivate a ley line to gain 100% increased Health and Mana regeneration
Wind Blessed Passive1% increased melee, ranged, and spellcasting Haste
Elemental Insight PassiveDamage to Elementals increased by 5%
Horde
Blood Fury ActiveIncreases Attack Power and Spell Power by 10% for 15 sec
Shatter Curse ActiveImmunity to Curses and Banes and reduce Magical damage taken for 8 sec
Axe Specialization PassiveAxes increase spell and ability critical chance by 1%
Hardiness PassiveStun durations decreased by 20%
Will of the Forsaken ActiveRemoves Charm, Fear, and Sleep
Cannibalize ActiveConsume corpses to regenerate 35% Health and Mana over time
Underwater Breathing PassiveBreathe 300% longer underwater
Touch of the Grave PassiveSometimes drain health with your attacks
War Stomp ActiveStuns nearby enemies for 2 sec
Cultivation ActiveGrow bonus herbs that don't require herbalism to gather
Plainsrunning PassiveGain increased movement speed the longer you stay moving
Endurance PassiveTotal Health increased by 5% and Hit Chance increased by 1%
Berserking ActiveIncreases casting and attack speed by 10% for 10 sec
Rapid Regeneration ActiveRegenerate 50% of maximum Health over time
Beast Slaying PassiveDamage to Beasts increased by 5%
Regeneration Passive10% of Health regeneration continues during combat
Walk on Air ActiveGlide downward through the air for 10 sec
Skysight ActiveReceive an Elemental Blessing increasing run speed by 10%
Wind Blessed Passive1% increased melee, ranged, and spellcasting Haste
Elemental Insight PassiveDamage to Elementals increased by 5%
Racials as reported from the BlizzCon demo. More detail in racial abilities and race and class combinations.