ChastiseSeen in the demo; its effect wasn't described
Desperate PrayerSeen in the demo; its effect wasn't described
WoW Forever Warlock talent calculator
Plan a Warlock build across Affliction, Demonology and Destruction. Click a talent to add a point. Right-click, Shift-click or press Delete to remove one; on a phone, tap a talent for add and remove buttons. Each tier unlocks after 5 points in the tiers above it, and the build link updates as you go.
Choose a class
Warlock talents at a glance
52 talents
52 talents across Affliction, Demonology and Destruction, from pre-beta tooltips: 22 new in Forever, 27 changed and 1 moved from Classic, 2 unchanged.
Affliction 17 talents
- Improved Life Tap 2 ranks MovedIncreases the amount of Mana awarded by your Life Tap spell by 10%.
- Suppression 5 ranks ChangedIncreases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
- Improved Corruption 5 ranks ChangedReduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
- Malediction 5 ranks NewIncreases all periodic damage done by your Warlock spells by 1%.
- Soul Harvesting 2 ranks NewYou gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
- Improved Drains 3 ranks NewIncreases the damage done or health drained by your Drain Life and Drain Soul spells by 2% per each of your other Affliction effects active on the target, up to a maximum increase of 6%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 3 yards.
- Improved Bane of Agony 2 ranks ChangedIncreases the damage done by your Bane of Agony by 5%.
- Fel Concentration 3 ranks ChangedGives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, or Drain Soul spells.
- Amplify Curse 1 rank ChangedIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
- Pandemic 3 ranks NewIncreases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Drain Hope spells by 33%.
- Malevolence 5 ranks NewIncreases the critical effect chance of your Shadow spells by 1%.
- Nightfall 2 ranks ChangedGives your Corruption, Drain Soul, and Drain Life spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
- Curse of Exhaustion 1 rank ChangedReduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
- Siphon Life 1 rankTransfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
- Soul Siphon 3 ranks NewIncreases the rate at which your Drain Life and Drain Soul deal damage by 17%, but reduces your healing from Drain Life by 10%.
- Shadow Mastery 5 ranks ChangedIncreases the damage dealt or life drained by your Shadow spells by 1%.
- Drain Hope 1 rank NewDrains all hope from the target, dealing 52 Shadow damage every 1 sec and increasing all other Shadow damage over time you deal to that target by 10%. Lasts 6 sec.
Removed from Classic: Improved Curse of Weakness, Improved Drain Soul, Improved Drain Life, Grim Reach, Improved Drain Mana, Improved Curse of Exhaustion and Dark Pact.
Demonology 19 talents
- Improved Health Funnel 2 ranks ChangedIncreases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
- Improved Imp 3 ranks ChangedIncreases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
- Demonic Embrace 5 ranks ChangedIncreases your total Stamina by 3%.
- Unholy Power 5 ranks ChangedIncreases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
- Demonic Aegis 2 ranks NewIncreases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
- Improved Voidwalker 3 ranksIncreases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
- Fel Vitality 3 ranks NewIncreases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
- Demonic Energies 2 ranks NewYou heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
- Improved Sayaad 3 ranks NewIncreases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
- Demonic Sacrifice 1 rank ChangedWhen activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
- Master Summoner 2 ranks ChangedReduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
- Decimation 2 ranks NewReduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
- Fel Domination 1 rank ChangedYour next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
- Demonic Brand 3 ranks NewYour Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 39 to 42 Fire or Shadow damage based on the pet.
- Improved Felhunter 3 ranks NewIncreases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
- Soul Link 1 rank ChangedWhen active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
- Demonic Knowledge 3 ranks NewIncreases your spell damage and healing by up to 33% of your level while you have a summoned Demon pet active.
- Master Demonologist 5 ranks ChangedGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
- Demonic Pact 1 rank NewYour Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Removed from Classic: Improved Healthstone, Fel Intellect, Improved Succubus, Fel Stamina, Improved Enslave Demon, Improved Firestone and Improved Spellstone.
Destruction 16 talents
- Destructive Reach 2 ranks ChangedIncreases the range of your damaging spells by 10%.
- Improved Shadow Bolt 5 ranks ChangedYour Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
- Bane 5 ranks ChangedReduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
- Molten Skin 5 ranks NewReduces all damage taken by 2%.
- Cataclysm 3 ranks ChangedReduces the Mana cost of your Destruction spells by 3%.
- Aftermath 5 ranks ChangedIncreases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Ruin 5 ranks ChangedIncreases the critical strike damage bonus of your Destruction spells by 20%.
- Shadowburn 1 rank ChangedInstantly blasts the target for 102 to 111 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
- Intensity 3 ranks ChangedGives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
- Agonizing Flames 3 ranks NewIncreases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
- Conflagrate 1 rank ChangedIgnites a target that is already afflicted by your Immolate spell, dealing 109 to 132 Fire damage and consuming your Immolate effect.
- Pyroclasm 2 ranks ChangedGives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
- Bane of Havoc 1 rank NewAfflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
- Fire and Brimstone 3 ranks NewIncreases the critical strike chance of your Conflagrate spell by 8%.
- Shadow and Flame 5 ranks NewHitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
- Incinerate 1 rank NewDeals 125 to 140 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Removed from Classic: Improved Firebolt, Improved Lash of Pain, Devastation, Improved Searing Pain, Improved Immolate and Emberstorm.
Racials
New spells mentioned in talents
These names appear in Forever talent tooltips but have no spell of that name in original Classic. Their own tooltips haven't been shown yet.
Priest racial spells
reported Some races give Priests their own racial spells. Fear Ward also appears to be baseline for every Priest instead of a Dwarf-only spell. Source: Warcraft Tavern: Priest racials in WoW Forever (BlizzCon demo).
Confounding FlashAn area crowd-control cooldown
Contingency PlanWorks like Guardian Spirit from Wrath of the Lich King
Divine GraceA cooldown that removes Weakened Soul from the target and heals them
Alliance
Will to Survive ActiveRemove Stuns
Perception ActiveDetect Stealthed enemies for 20 sec
Sword Specialization PassiveSwords increase spell and ability critical chance by 2%
The Human Spirit Passive5% increased Spirit
Stoneform ActiveImmunity to Bleeds, Poisons, and Diseases and reduce Physical damage taken for 8 sec
Find Treasure ActiveTrack nearby treasure chests
Mace Specialization PassiveMaces increase spell and ability critical chance by 1%
Big Game Hunter PassiveDamage to Beasts increased
Elune's Light ActiveIncreases critical chance by 10% for 15 sec
Shadowmeld ActiveGain Stealth while immobile
Quickness Passive1% increased Dodge chance and 2% increased run speed
Wisp Spirit Passive75% increased run speed while dead
Escape Artist ActiveBrief immunity to Roots and Snares
Eureka! ActiveReduced cost and 10% increased damage or healing on next 3 spells or abilities
Expansive Mind PassiveMaximum Mana, Rage, or Energy increased by 5%
Engineering Specialization PassiveMore reliable engineering devices
Walk on Air ActiveGlide downward through the air for 10 sec
Read Ley Line ActiveActivate a ley line to gain 100% increased Health and Mana regeneration
Wind Blessed Passive1% increased melee, ranged, and spellcasting Haste
Elemental Insight PassiveDamage to Elementals increased by 5%
Horde
Blood Fury ActiveIncreases Attack Power and Spell Power by 10% for 15 sec
Shatter Curse ActiveImmunity to Curses and Banes and reduce Magical damage taken for 8 sec
Axe Specialization PassiveAxes increase spell and ability critical chance by 1%
Hardiness PassiveStun durations decreased by 20%
Will of the Forsaken ActiveRemoves Charm, Fear, and Sleep
Cannibalize ActiveConsume corpses to regenerate 35% Health and Mana over time
Underwater Breathing PassiveBreathe 300% longer underwater
Touch of the Grave PassiveSometimes drain health with your attacks
War Stomp ActiveStuns nearby enemies for 2 sec
Cultivation ActiveGrow bonus herbs that don't require herbalism to gather
Plainsrunning PassiveGain increased movement speed the longer you stay moving
Endurance PassiveTotal Health increased by 5% and Hit Chance increased by 1%
Berserking ActiveIncreases casting and attack speed by 10% for 10 sec
Rapid Regeneration ActiveRegenerate 50% of maximum Health over time
Beast Slaying PassiveDamage to Beasts increased by 5%
Regeneration Passive10% of Health regeneration continues during combat
Walk on Air ActiveGlide downward through the air for 10 sec
Skysight ActiveReceive an Elemental Blessing increasing run speed by 10%
Wind Blessed Passive1% increased melee, ranged, and spellcasting Haste
Elemental Insight PassiveDamage to Elementals increased by 5%
Racials as reported from the BlizzCon demo. More detail in racial abilities and race and class combinations.