ChastiseSeen in the demo; its effect wasn't described
Desperate PrayerSeen in the demo; its effect wasn't described
WoW Forever Priest talent calculator
Plan a Priest build across Discipline, Holy and Shadow Magic. Click a talent to add a point. Right-click, Shift-click or press Delete to remove one; on a phone, tap a talent for add and remove buttons. Each tier unlocks after 5 points in the tiers above it, and the build link updates as you go.
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Priest talents at a glance
53 talents
53 talents across Discipline, Holy and Shadow Magic, from pre-beta tooltips: 13 new in Forever, 30 changed and 4 moved from Classic, 6 unchanged.
Discipline 18 talents
- Power in Light 5 ranks NewYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
- Wand Specialization 2 ranks ChangedIncreases your damage with Wands by 13%.
- Twin Disciplines 5 ranks NewIncreases the damage and healing of your instant cast spells by 1%.
- Silent Resolve 3 ranks ChangedReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
- Holy Precision 3 ranks NewIncreases your chance to hit with Holy spells by 6%.
- Improved Power Word: Shield 3 ranks ChangedIncreases the damage absorbed by your Power Word: Shield by 7%.
- Martyrdom 2 ranks ChangedGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
- Mental Agility 3 ranks ChangedReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.
- Inner Focus 1 rankWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
- Meditation 3 ranks ChangedAllows 17% of your Mana regeneration to continue while casting.
- Improved Inner Fire 3 ranks ChangedIncreases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
- Mental Strength 5 ranks ChangedIncreases your total Intellect by 3%.
- Soul Warding 1 rank NewReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
- Improved Mana Burn 2 ranks ChangedReduces the casting time of your Mana Burn spell by 0.5 sec.
- Penance 1 rank NewLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.
- Renewed Hope 5 ranks NewYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
- Divine Aegis 3 ranks NewYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
- Power Infusion 1 rank ChangedInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Removed from Classic: Unbreakable Will, Improved Power Word: Fortitude, Divine Spirit and Force of Will.
Holy 17 talents
- Twilight Focus 3 ranks ChangedGives you a 23% chance to avoid interruption caused by damage while casting any spell.
- Improved Renew 3 ranksIncreases the amount healed by your Renew spell by 5%.
- Holy Specialization 5 ranksIncreases the critical effect chance of your Holy spells by 1%.
- Spell Warding 5 ranksReduces all spell damage taken by 2%.
- Divine Fury 5 ranksReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
- Holy Nova 1 rank ChangedCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.
- Blessed Recovery 3 ranks ChangedAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
- Inspiration 3 ranks ChangedYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.
- Holy Reach 2 ranksIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
- Improved Healing 3 ranks ChangedReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
- Searing Light 2 ranks ChangedIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
- Binding Heal 1 rank NewHeals a friendly target and the caster for 346 to 403. Low threat.
- Litany of Light 2 ranks NewWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
- Spirit of Redemption 1 rank ChangedUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
- Spiritual Guidance 5 ranks ChangedIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
- Spiritual Healing 3 ranks ChangedIncreases the amount healed by your spells by 3%.
- Prayer of Mending 1 rank NewPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Removed from Classic: Improved Prayer of Healing and Lightwell.
Shadow Magic 18 talents
- Shadow Focus 5 ranks ChangedIncreases your chance to hit with your Shadow spells by 1%.
- Blackout 5 ranks MovedGives your Shadow damage spells a 2% chance to stun the target for 3 sec.
- Spirit Tap 5 ranks ChangedGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Shadow Affinity 3 ranks ChangedReduces the threat generated by your Shadow spells by 10%.
- Improved Shadow Word: Pain 2 ranks MovedIncreases the duration of your Shadow Word: Pain spell by 3 sec.
- Shadow Reach 2 ranks ChangedIncreases the range of your offensive Shadow spells by 10%.
- Improved Mind Blast 5 ranks MovedReduces the cooldown of your Mind Blast spell by 0.5 sec.
- Improved Psychic Scream 2 ranks ChangedReduces the cooldown of your Psychic Scream spell by 2 sec.
- Mind Flay 1 rank ChangedAssault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.
- Improved Mind Flay 2 ranks NewYour Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
- Improved Fade 2 ranks MovedDecreases the cooldown of your Fade ability by 3 sec.
- Vampiric Embrace 1 rank ChangedAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
- Shadow Weaving 3 ranks ChangedYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
- Silence 1 rank ChangedSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
- Devouring Contagion 2 ranks NewReduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
- Early Demise 2 ranks NewIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
- Darkness 5 ranks ChangedIncreases your Shadow damage done by 2%.
- Shadowform 1 rank ChangedAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Removed from Classic: Improved Vampiric Embrace.
Racials
New spells mentioned in talents
These names appear in Forever talent tooltips but have no spell of that name in original Classic. Their own tooltips haven't been shown yet.
Priest racial spells
reported Some races give Priests their own racial spells. Fear Ward also appears to be baseline for every Priest instead of a Dwarf-only spell. Source: Warcraft Tavern: Priest racials in WoW Forever (BlizzCon demo).
Confounding FlashAn area crowd-control cooldown
Contingency PlanWorks like Guardian Spirit from Wrath of the Lich King
Divine GraceA cooldown that removes Weakened Soul from the target and heals them
Alliance
Will to Survive ActiveRemove Stuns
Perception ActiveDetect Stealthed enemies for 20 sec
Sword Specialization PassiveSwords increase spell and ability critical chance by 2%
The Human Spirit Passive5% increased Spirit
Stoneform ActiveImmunity to Bleeds, Poisons, and Diseases and reduce Physical damage taken for 8 sec
Find Treasure ActiveTrack nearby treasure chests
Mace Specialization PassiveMaces increase spell and ability critical chance by 1%
Big Game Hunter PassiveDamage to Beasts increased
Elune's Light ActiveIncreases critical chance by 10% for 15 sec
Shadowmeld ActiveGain Stealth while immobile
Quickness Passive1% increased Dodge chance and 2% increased run speed
Wisp Spirit Passive75% increased run speed while dead
Escape Artist ActiveBrief immunity to Roots and Snares
Eureka! ActiveReduced cost and 10% increased damage or healing on next 3 spells or abilities
Expansive Mind PassiveMaximum Mana, Rage, or Energy increased by 5%
Engineering Specialization PassiveMore reliable engineering devices
Walk on Air ActiveGlide downward through the air for 10 sec
Read Ley Line ActiveActivate a ley line to gain 100% increased Health and Mana regeneration
Wind Blessed Passive1% increased melee, ranged, and spellcasting Haste
Elemental Insight PassiveDamage to Elementals increased by 5%
Horde
Blood Fury ActiveIncreases Attack Power and Spell Power by 10% for 15 sec
Shatter Curse ActiveImmunity to Curses and Banes and reduce Magical damage taken for 8 sec
Axe Specialization PassiveAxes increase spell and ability critical chance by 1%
Hardiness PassiveStun durations decreased by 20%
Will of the Forsaken ActiveRemoves Charm, Fear, and Sleep
Cannibalize ActiveConsume corpses to regenerate 35% Health and Mana over time
Underwater Breathing PassiveBreathe 300% longer underwater
Touch of the Grave PassiveSometimes drain health with your attacks
War Stomp ActiveStuns nearby enemies for 2 sec
Cultivation ActiveGrow bonus herbs that don't require herbalism to gather
Plainsrunning PassiveGain increased movement speed the longer you stay moving
Endurance PassiveTotal Health increased by 5% and Hit Chance increased by 1%
Berserking ActiveIncreases casting and attack speed by 10% for 10 sec
Rapid Regeneration ActiveRegenerate 50% of maximum Health over time
Beast Slaying PassiveDamage to Beasts increased by 5%
Regeneration Passive10% of Health regeneration continues during combat
Walk on Air ActiveGlide downward through the air for 10 sec
Skysight ActiveReceive an Elemental Blessing increasing run speed by 10%
Wind Blessed Passive1% increased melee, ranged, and spellcasting Haste
Elemental Insight PassiveDamage to Elementals increased by 5%
Racials as reported from the BlizzCon demo. More detail in racial abilities and race and class combinations.